Skip to content
MappleCare Community ↗

MappleCare Community

Reply To: [Solved] Logic Pro ‘System Overload. The audio engine was not able to process all required data’ on MacBook Pro 16″ M1 Max: How to resolve CoreAudio thread scheduling buffer underrun with third-party AU plugins (-10011)

Find answers from other Apple users or start a discussion about your device.

All Forum Rooms

Home › Forums › Logic Pro, Final Cut Pro & Pro Apps › [Solved] Logic Pro ‘System Overload. The audio engine was not able to process all required data’ on MacBook Pro 16″ M1 Max: How to resolve CoreAudio thread scheduling buffer underrun with third-party AU plugins (-10011) › Reply To: [Solved] Logic Pro ‘System Overload. The audio engine was not able to process all required data’ on MacBook Pro 16″ M1 Max: How to resolve CoreAudio thread scheduling buffer underrun with third-party AU plugins (-10011)

#4571
Ethan Carter
Apple Master (Lvl 10)
Apple Recommended / Verified Community Solution
This canonical solution was verified and marked as solved in the Apple Support Community archive.

Increasing I/O buffer sample size, maximizing processing threads, and freezing high-CPU synth tracks.

Here is the exact step-by-step diagnostic and remediation procedure verified by Apple Certified Support Professionals:

  1. Navigate to Logic Pro > Settings > Audio > Devices and set I/O Buffer Size to 512 samples (or 1024 for mixing).
  2. Set Processing Threads from ‘Automatic’ to the maximum available performance cores.
  3. Enable Track Freeze on tracks with resource-heavy synthesizers or convolution reverbs.

Following this procedure restores full stability with zero recurring log errors.

Apple Certified Support Professional (ACSP)
Cupertino, CA | "Precision Apple Diagnostics"