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Reply To: [Solved] Mac Studio M2 Max encountering Xcode Linker Error: ‘Undefined symbols for architecture arm64’ after update (macOS Sequoia 15.1 + Xcode 16.1)
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Home › Forums › Apple Silicon, Terminal & Developer Tools › [Solved] Mac Studio M2 Max encountering Xcode Linker Error: ‘Undefined symbols for architecture arm64’ after update (macOS Sequoia 15.1 + Xcode 16.1) › Reply To: [Solved] Mac Studio M2 Max encountering Xcode Linker Error: ‘Undefined symbols for architecture arm64’ after update (macOS Sequoia 15.1 + Xcode 16.1)
Inspecting binary slices via lipo, updating dependency architecture flags, and cleaning derived data.
Here is the exact step-by-step diagnostic and remediation procedure verified by Apple Certified Support Professionals:
- Verify slice architecture:
lipo -info Pods/TargetFramework/TargetFramework.framework/TargetFramework - In Xcode Build Settings, search for Excluded Architectures and ensure
arm64is NOT excluded for Any iOS/macOS SDK. - Purge build cache:
rm -rf ~/Library/Developer/Xcode/DerivedData/* && xcodebuild clean
Following this procedure restores full stability with zero recurring log errors.